Lumière · Tools

Every camera on the same clock.

Three cameras, three clocks, and an evening usually lost to lining them up. Add up to two extra cameras to a project — the engine aligns them by timecode when the cameras recorded it, by sound when they didn't, and stacks each on its own tracks at the right offset.

How it works

Three steps. No timeline required.

  1. 01

    Add your cameras

    Bring in Cam 2 and Cam 3 alongside your main footage and label them. Up to three cameras total in v1 — enough for most interviews, gigs and two-person shoots.

  2. 02

    Synced by timecode or sound

    Timecode comes first — exact, drop-frame aware, used whenever the cameras recorded it. Without timecode, the engine aligns by the sound the cameras shared, and a manual nudge is always there to settle it by ear.

  3. 03

    Stacked tracks, handed to your NLE

    Each camera lands on its own video and audio tracks at the right offset, every track yours to mute. The aligned timeline rides the export, so your NLE opens a project already in sync.

What you get

Built in, not bolted on.

  • Timecode first

    When the cameras recorded timecode, the match is exact — drop-frame timecode included. No guessing where the clocks agree on the answer.

  • Sound when there is no timecode

    Cameras without timecode are aligned by the scene sound they shared — the same millisecond-class engine that matches external recorder audio.

  • Every track stays yours

    Each camera keeps its own video and audio tracks, stacked at the right offset. Mute any of them, keep any of them — nothing is flattened.

  • Rides the NLE export

    The aligned multicam timeline goes out with the Resolve, Premiere and Final Cut hand-off, camera labels carried as clip names — editors open a synced project, not a pile of clips.

v1 is alignment and hand-off — cutting between angles inside Lumière is on the roadmap, not in the product yet. Up to three cameras total in v1, and a camera without timecode needs to have heard the shared scene sound. A camera that heard a different room has nothing to match.

One suite, every tool

The same engine, other doors.

Each tool here is the same production suite, entered where you need it. Start with one; the rest is already there.